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GameMill Interactive – Street Outlaws 2: Winner Takes All

GameMill Interactive – Street Outlaws 2: Winner Takes All

GameMill Interactive - Street Outlaws 2: Winner Takes All During my time at Team6 Game Studios, I was responsible for all audio concepting, design and implementation for this game, with help of audio intern Jean-Luc Nealon, whom I led for half a year during production...
Plastiek! – RRR

Plastiek! – RRR

GameMill - Street Outlaws 2: Winner Takes All This interactive comic adventure lets the player experience a handdrawn story in 3D! For this game, I was responsible for the audio implementation and part of the sound design More info: https://plastiek.com/RRR/RRR.html...
Vertigo Studios Amsterdam – PetLab

Vertigo Studios Amsterdam – PetLab

Vertigo Studios Amsterdam – PetLab In this cute VR game, made by Vertigo Studios Amsterdam (at the time ForceField VR), you take care of your fluffy little avatars. For this project, while working at sound studio Amp.Amsterdam, I was responsible for the creature...